Founded in 2010, Cocos is the world's number one open-source engine with 1.3 million active users from 200+ countries. Our mission has always been "simplify game creation," giving content creators around the world the tools to create rich, interactive 2D, 3D, web, iOS, Android, Windows, Mac, and various mini-game platforms experiences.
Cocos allows developers and artists to work together seamlessly thanks to its open-source framework, Cocos2d-x, and GUI editor, Cocos Creator.
As a mature open source cross-platform game development framework that supports 2D and 3D game creation, Cocos2d-x and Cocos Creator have many advantages over other game engines.
Cocos is a high-performance, customizable, easy to debug, and easy to learn. Combined with its small package size, Cocos has reached a 45% market share in China and a 30% market share overseas. Native and HTML5 games powered by Cocos have reached 1 billion devices worldwide and taken over more than 53% of the mini game market share in the last 12 months in Asia. After much success on several game platforms, we want to bring new technical solutions to all game developers, creating an even broader market.
Cocos Technologies is headquartered in Xiamen, China, and has offices in Shanghai, Chengdu, Shenzhen and Beijing, China, along with an office in New York state.
For more information, visit: http://cocos.com/en
or contact us: marketing@cocos.com
Facebook: http://www.facebook.com/cocos2dx
Twitter: http://twitter.com/CocosEngine